athelind: (Eye of the Sky God)
Posted for future reference:

The Key to Quantum Gravity May Lie in the Æther.




Expect the TIMECUBE crazies and the anti-science types who think that the Big Bang is part of "Darwinism" to jump all over this, shrieking, "See? Einstein was wrong!" and insulting the intelligence of everyone who doesn't immediately see that this proves their own particular brand of blather.
athelind: (Default)
Since my brain is currently actively engaged in other matters, my Magnum Opus* has finally decided that it wants my attention, as well.

(Obviously, this only happens when there are other things that Actively Need Doing; I don't think I've really done any serious work on the Opus since I finished my capstone, though I was actively working on other story ideas over the long commute during my three months with the civil engineering firm.)

I'm looking for good software to help me organize my plot -- and just to make it hard on the audience, I'm looking for Ubuntu software.

If I were doing this analogue, I'd get a pack of 3"x5" cards, and write down the Important Plot Moments that Must Stay In No Matter What, figure out what order to put them in, and start "inbetweening", as the animators say: adding the transitions and the bridge scenes and the character development moments that get me from Scene to Scene to Scene.

If the inbetweening process suggests a different order for the Keystone Scenes, I could then start shuffling them around.

I'd like to find software that does this sort of thing gracefully. Wikis don't work (I've tried'em). Mindmap software is kind of close (discrete ideas in boxes on a blank desktop), but the radial paradigm is all wrong.

I'm downloading a few outliners from the Ubuntu repositories, and I'll mess around with'em later. I was wondering if any of you out there in LJ Land might have some suggestions for something more graphical, more like a Big Ol' Bulletin Board/Table Top that will let me have a bunch of ideas and plot elements all out in front of me at the same time, and shuffle them around without awkward copypasta. Don't be hesitant to suggest Windows Application X or Mac Application Y -- I can always use them as a search term to find open-source software that's like those programs.


* No, I'm not going to give any details about the Magnum Opus at this stage of the game. I will say that, yes, it has dragons. And dinosaurs. And sorcerors. And maybe even swords.
athelind: (Default)
Does anyone out there know how to open/convert/break down an .avb avatar file from the old, old Microsoft Comic Chat program? Way back in the Dark Ages, Malathar made a custom file for me, and I'd like to convert the various emotions and gestures into LiveJournal icons.

athelind: (Default)


A reference for [livejournal.com profile] kolchis, in re: a conversation earlier today. (The formula in Panel 2 was the specific reference.)

Confirmed with actual census data.


athelind: (Default)

Upper Mismanagement


Quick Summary: American manufacturing is in trouble in part because American business schools focus almost exclusively on finance, rather than production.

-- found via Boing Boing.



This thesis jibes with my impressions -- or perhaps it just plays into my prejudices.

You see, I've never really believed in money. I never have. I know it only has meaning and value because everyone agrees that it has meaning and value, and I've always found it difficult to buy into the consensual hallucination.

I design games for fun. I model real systems for a vocation. When I look at the financial world and derivative markets and all the rest, it all looks a lot more like the former than the latter. It's made up. It's arbitrary. And it bugs the hell out of me that, over the course of my lifetime, the people playing these made-up number games have managed to arrange the world so that their Game is somehow the Only Important Thing. no matter what else you do, no matter what else you know, you have to play their Game to have any measure of stability or security in your life.

And yet, they have no reciprocal obligation. If you have solid, useful, tangible knowledge, you also have to know their rules at the most basic level, and the more you pick up, the better off you are -- but if you focus on nothing but the Game, you have distinct advantages, economically, socially, and politically.

And, adding insult to very real injury, they constantly pat themselves on the back for being "hard-nosed" and "practical" and "only looking at the bottom line".

In short, they're Munchkins.

And yeah, the idea that their inbred, detached-from-reality number games have eviscerated the economy, leaving nothing but a hollow shell, a junk-bond paper tiger, a ghost made of numbers -- that makes perfect sense to Your Obedient Serpent.

On the other claw, as valid as these points may be, at this juncture in my life, I am forced to ask: Hey, Athe, how's that workin' for you?

I need to reassess my own attitude toward their razzin' frazzin' Game, and my own participation in it. Right now, when someone says "investment" and "mutual funds" to me, what I hear is "gambling" and "scam" -- and that's not useful.


athelind: (Default)
Mostly for my own reference:


Akin's Laws of Spacecraft Design




While Dr. Akin is an aerospace engineer, most if not all of these Laws apply to systems design in general.

[livejournal.com profile] normanrafferty should take particular note of the following:


14. (Edison's Law) "Better" is the enemy of "good".



Snagged from [livejournal.com profile] theweaselking, whom I forgot to credit when I first posted this.

.
athelind: (Default)

Emission of extremely strong magnetic fields from the head and whole body during oriental breathing exercises.



I have no idea what to make of this, but it's fascinating. This is mostly a reference post; this is exactly the sort of thing I like to crib for SF stories.

The abstract says that "One subject emitted a magnetic field at the level of 200-300 mT (2-3 mGauss) and the other at 0.13 mT (1.3 mGauss)."

This gives two different conversions of Tesla to Gauss -- the correct value is that one Tesla is 104 Gauss. I think the HTML converter for the site may have screwed up converting the µ symbol; I'd try and figure out what's what, but it's after midnight, and my brain's ability to slide decimal points around shut down about an hour ago.

The human nervous system normally generates 0.1 - 1.0 picoTeslas, so even if that is supposed to be in µT, we're looking at a field eight orders of magnitude more intense.

More Benchmarks.
athelind: (Default)
Posting this so I don't lose the link: d20 Modern, The Full Monte

They have a zipped, downloadable version right there on the front page.

For those baffled by this, geeky prattle follows. )

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