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[personal profile] athelind
Today in her LiveJournal, [livejournal.com profile] kajafoglio quoted "the immortal advice" of game designer James Ernest. I think it bears repeating:

Don't make what you think the public wants.
Make what you want.
Somebody out there will agree with you.

Date: 2006-09-03 02:31 am (UTC)
From: [identity profile] baiji.livejournal.com
It worked for HP Lovecraft.

Date: 2006-09-05 03:42 pm (UTC)
From: [identity profile] ebony14.livejournal.com
Sadly, they will be the quiet ones. The noisy ones will be the ones for whom your creation would be perfect, if you had only changed this one tiny little thing. And of course, that tiny little thing will be different for each and every person.

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