Certainly a quick and very clear read,and a good framework. I like the idea that our century is like the Victorian is, to us - a contradiction of beauty and reason, versus visciousness and grotesqe.
I could never get my players to read anything, even though that came up rarely...
My games predating home computers, and all. :)
Interesting you have The Days of the Flare and the Great Disaster element. Most if not all GMs have something like that, I guess to explain why Then is so different a place from Now. I certainly did; the Terran Confederation was built out of the ashes of (nuclear) World Wars III and IV -
But I later retconned them away; WWIII turned into a conventional war against rogue states. I realized that even without a cataclysm, it's just simply true that things and times change - tomorrows going to be another, foreign country, atom bombs or not.
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I could never get my players to read anything, even though that came up rarely...
My games predating home computers, and all. :)
Interesting you have The Days of the Flare and the Great Disaster element. Most if not all GMs have something like that, I guess to explain why Then is so different a place from Now. I certainly did; the Terran Confederation was built out of the ashes of (nuclear) World Wars III and IV -
But I later retconned them away; WWIII turned into a conventional war against rogue states. I realized that even without a cataclysm, it's just simply true that things and times change - tomorrows going to be another, foreign country, atom bombs or not.