athelind: (ewd3)
When I was six years old, my father, a newspaper publisher, took me into work to show off the brand-new, state-of-the-art layout and compositioning system that had replaced the gigantic, '40s-vintage printing presses that we'd had heretofore. Even at that age, my fondness for technology and science was evident; it was 1970, after all, and I had followed each and every Apollo flight with rapt, unwavering attention.

Glowing words were on the screen. A little blinking box was at the end of the line, and every time my father pressed a key, a letter appeared. It was ... well, I was a product of my era. It wasn't "like magic", but it most certainly was Sufficiently Advanced.

And then ... the blinking box vanished. And my father could not recover it. This led to a stream of the profane invective for which he was infamous ... and that, in turn, led to my response:

"That must be why they call them 'cursers'."

This was no innocent comment, no fodder for Mr. Linkletter's program. Oh, no. This was a clear and present pun, delivered in full knowledge of the depth of my crime.

And he had only himself to blame.

You see, my MOTHER raised me on the Apollo Program.

My FATHER raised me on Rocky and Bullwinkle.


athelind: (facepalm)
Yesterday, of course, was Star Wars Day: "May the Fourth be with you."

  • [livejournal.com profile] jdarkwulf: according to one of my coworkers, Today was Star Wars Day 2.
  • [livejournal.com profile] athelind: ...?
  • [livejournal.com profile] jdarkwulf: Revenge of the Fifth.
  • [livejournal.com profile] athelind: AUGH.
  • [livejournal.com profile] jdarkwulf: That was pretty much my reaction. :)
  • [livejournal.com profile] athelind: See, this is the day I throw jars of nasty white goo off a bridge, just to watch them go under.
  • [livejournal.com profile] jdarkwulf: Well, after that, he said he had to go home and fill his bathroom sink with Hellman's.*
  • [livejournal.com profile] athelind: Yeah.
  • [livejournal.com profile] athelind: Exactly.



* readers west of the Rockies should replace "Hellman's" with "Best Foods".
athelind: (facepalm)
The other day, we were wondering if the "CSI Yeeeaaah" had supplanted the classic "Rimshot" to underscore a pun or a punchline. I think the following exchange is definitely a rimshot:

(13:35:21) [livejournal.com profile] hinoki: how're you doin' otherwise?
(13:44:44) [livejournal.com profile] athelind: Middlin' decent. Pulling my head together, still. I'm kind of bored with that; can't I just order a functioning head from Amazon or something?
(13:45:04) [livejournal.com profile] hinoki: If only.
(13:45:49) [livejournal.com profile] athelind: Hell, if they did, I'd have half my holiday shopping done.
(13:46:22) [livejournal.com profile] hinoki: Heh. I'd stand in line for a new head
(13:46:41) [livejournal.com profile] athelind: Me, too.
(13:47:04) [livejournal.com profile] athelind: On the other claw, I'm not sure I'd want to announce that "I'm giving everyone head for Christmas!"



athelind: (Tiananmen Rebel)
[livejournal.com profile] eggshellhammer and I just had an online conversation about gaming and pop culture that might be worth sharing, at least for my own future reference. It started out being about gaming and pop culture, anyway ... .

[livejournal.com profile] eggshellhammer:
I've been in this noir DnD game, for... I dunno. Maybe 20, 24 sessions now.

And it's getting hard.

Not that it isn't fun -- but it's hard to endure it.

Because the world I exist in when I go there is such an agonizing moral vacuum. and even though my character has such great power to kill and to endure suffering, I can't make things better.

I don't have anything I can punch that will make a better day rise.

Because in noir, there are no good decisions.

And my only power is violence.

I'm constantly trapped in cycles of violence, and I can't escape them. I can't resolve them.


Your Obedient Serpent:
Sounds frustrating.

The secret in noir is to play the Hard Boiled Detective: do the best you can, help who you can, and maintain your own integrity in the face of a hopelessly corrupt world, because, if there's any moral dimension to that existence at all, it's what you bring to it.

Your quest is noble because it's futile.

The difference between Philip Marlowe and Don Quixote is that Marlowe knows that he's not going to win in the long run, and that even his little victories are often Pyhrric. But he keeps pushing on, because there's an important difference between "Not Winning" and Giving Up.

When you give up, you've lost.

If you keep pushing, and fighting, and striving, then even if you haven't won -- you haven't lost.

If you were playing in a Gothic-Punk game like the old World of Darkness, that would be part of it. Part of playing that game is embracing the Emo. Noir isn't too far off from that. You're a Tragic Hero, and you know it -- and that's what gives you strength. You're standing in front of the tank in Tiannamon Square, and flipping it off.

The Hard Boiled Detective doesn't back down, doesn't compromise, and if he gets the shit kicked out of him or gets killed, he does so knowing that he did it on his terms.

The people who look at an "agonizing moral vacuum" and decide it doesn't matter what they do, that they can kill and torture and do whatever it takes to accomplish their goals?

They've already lost.

The people who curl up in despair because they're not Saving the World? They've lost, too.


...and somewhere along the line, I think I might have stopped talking to Eggshell about his game.


And no, I didn't realize the inherent pun in advising "Eggshell" to play a "hard-boiled" character until I was almost ready to post this. Observing this in the Comments is both redundant and unnecessary.
athelind: (Default)
[livejournal.com profile] eggshellhammer and I just had an online conversation about gaming and pop culture that might be worth sharing, at least for my own future reference. It started out being about gaming and pop culture, anyway ... .

[livejournal.com profile] eggshellhammer:
I've been in this noir DnD game, for... I dunno. Maybe 20, 24 sessions now.

And it's getting hard.

Not that it isn't fun -- but it's hard to endure it.

Because the world I exist in when I go there is such an agonizing moral vacuum. and even though my character has such great power to kill and to endure suffering, I can't make things better.

I don't have anything I can punch that will make a better day rise.

Because in noir, there are no good decisions.

And my only power is violence.

I'm constantly trapped in cycles of violence, and I can't escape them. I can't resolve them.


Your Obedient Serpent:
Sounds frustrating.

The secret in noir is to play the Hard Boiled Detective: do the best you can, help who you can, and maintain your own integrity in the face of a hopelessly corrupt world, because, if there's any moral dimension to that existence at all, it's what you bring to it.

Your quest is noble because it's futile.

The difference between Philip Marlowe and Don Quixote is that Marlowe knows that he's not going to win in the long run, and that even his little victories are often Pyhrric. But he keeps pushing on, because there's an important difference between "Not Winning" and Giving Up.

When you give up, you've lost.

If you keep pushing, and fighting, and striving, then even if you haven't won -- you haven't lost.

If you were playing in a Gothic-Punk game like the old World of Darkness, that would be part of it. Part of playing that game is embracing the Emo. Noir isn't too far off from that. You're a Tragic Hero, and you know it -- and that's what gives you strength. You're standing in front of the tank in Tiannamon Square, and flipping it off.

The Hard Boiled Detective doesn't back down, doesn't compromise, and if he gets the shit kicked out of him or gets killed, he does so knowing that he did it on his terms.

The people who look at an "agonizing moral vacuum" and decide it doesn't matter what they do, that they can kill and torture and do whatever it takes to accomplish their goals?

They've already lost.

The people who curl up in despair because they're not Saving the World? They've lost, too.


...and somewhere along the line, I think I might have stopped talking to Eggshell about his game.


And no, I didn't realize the inherent pun in advising "Eggshell" to play a "hard-boiled" character until I was almost ready to post this. Observing this in the Comments is both redundant and unnecessary.
athelind: (no help whatsoever)
Last year, I misinterpreted "NaNo" as "nano" and wound up writing 5×10-5 words.


athelind: (Default)
Last year, I misinterpreted "NaNo" as "nano" and wound up writing 5×10-5 words.


athelind: (facepalm)
I realized today that the decision to portray Green Arrow as an outspoken liberal was actually a pun.

When you stop at an intersection, what does the Green Arrow usually tell you to do?


athelind: (Default)
I realized today that the decision to portray Green Arrow as an outspoken liberal was actually a pun.

When you stop at an intersection, what does the Green Arrow usually tell you to do?


athelind: (facepalm)
I don't remember the details of the dream, but since last night's entertainment included Criminal Minds, CSI: New York, and a novel in which the protagonists are being pursued by a rogue CIA agent who's been after one of them for four decades, the context isn't hard to puzzle out.

At some point, someone in the dream fired off a "warning shot" that hit someone in the ass.

He said it was a "stern warning".

And that's all I remember.

athelind: (Default)
I don't remember the details of the dream, but since last night's entertainment included Criminal Minds, CSI: New York, and a novel in which the protagonists are being pursued by a rogue CIA agent who's been after one of them for four decades, the context isn't hard to puzzle out.

At some point, someone in the dream fired off a "warning shot" that hit someone in the ass.

He said it was a "stern warning".

And that's all I remember.

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